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1. Another Falcon Thread - in Ships and Modules [original thread]
Originally by: maralt Over a certain number (a rather small number in fact) jam ships like the falcon become irrelevant as it is imposable to assign so many individual jams to so many individual ships with any real accuracy. It is a tact...
- by Cpt Obviously - at 2008.12.19 15:32:00
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2. Another Falcon Thread - in Ships and Modules [original thread]
Soon it will end with every gang having 50% falcons. If everyone just flies around jamming each other the risk in EVE will be removed. The only competition will be who can jam the others the most since the tiny DPS slipping through will easily b...
- by Cpt Obviously - at 2008.12.19 15:06:00
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3. Why not script ECM? - in Ships and Modules [original thread]
The whole purpose of ECM is actually to prevent you from locking any targets and not just make you laugh. ----------------------- It must be
- by Cpt Obviously - at 2008.11.30 14:28:00
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4. Save the blasters - in Ships and Modules [original thread]
The upcoming patch will totally nerf the blasters viability. We need a petition to stop this madness. All sign it please. It is a fundamental part of EVE. Face-melting has to stay! ------------------------------ Always stating the obviously
- by Cpt Obviously - at 2008.11.04 14:12:00
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5. Eh, what's wrong with blasters? - in Ships and Modules [original thread]
Originally by: Chimii Lecto I'm quite aware of this, however i don't really see why a megathron cannot fit a couple falloff rigs and stay further away from targets. It does actually get a bonus to tracking that makes it track faster tha...
- by Cpt Obviously - at 2008.11.04 10:02:00
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6. Eh, what's wrong with blasters? - in Ships and Modules [original thread]
Originally by: Chimii Lecto Might just be me but if the gallente pilots stayed in falloff range instead of demanding their full damage at optimal their problems might go away a bit? Kinda like minmatar. No because Gallente does no...
- by Cpt Obviously - at 2008.11.04 09:31:00
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7. ECM vs Sensor Dampers - in Ships and Modules [original thread]
ECM wins hands down. ------------------------------ Always stating the obviously
- by Cpt Obviously - at 2008.11.03 12:22:00
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8. whats this i herd bout missle nerf?? - in Ships and Modules [original thread]
Weapons kill people ok? That's realism for you! ------------------------------ Always stating the obviously
- by Cpt Obviously - at 2008.11.03 12:18:00
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9. -_- Arbitrator -_- - in Ships and Modules [original thread]
Worst case scenario is probably to get pod killed. ------------------------------ Always stating the obviously
- by Cpt Obviously - at 2008.11.03 10:16:00
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10. New slot layouts on SISI - in Ships and Modules [original thread]
Amarr still has very few low-slots. ------------------------------ Always stating the obviously
- by Cpt Obviously - at 2008.11.03 10:08:00
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11. tracking: transversal or angular velocity in overview? - in Ships and Modules [original thread]
Originally by: Burn Mac And if i want to be nittypicking in some angles only half of the ships turrets(actually just as many as the hardpoints) can hit while in some angles all of them can hit (double the amount of hardpoints). :D Vi...
- by Cpt Obviously - at 2008.11.03 09:44:00
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12. Behold the new fotm - in Ships and Modules [original thread]
[Laven] Damage Control II Heat Sink II Heat Sink II Heat Sink II Heat Sink II 100MN MicroWarpdrive II Heavy Electrochemical Capacitor Booster I, Cap Booster 800 Large Shield Extender II Large Shield Extender II Invulnerability Field II Invulnerab...
- by Cpt Obviously - at 2008.11.03 08:31:00
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